Pineapple Open Face Chinese Poker – a kind of Chinese poker in which from the second turn players receive three cards face down, one of which must be folded. Opponents in the end see only two cards, the third remains undisclosed for them.
The game is played with a standard deck of 52 cards (from 2 to Ace, no jokers). The suits are equal. The maximum number of players in Pineapple – 3.
Thus, the game takes place in 5 turns: 5+2+2+2+2
In the case of fantasy, player receives 14 cards, of which 13 must be used and 1 discarded.
Goal of the games is to get the strongest combination to beat opponents and collect more points. The player with the most points at the end of the round wins.
The game is played with 52 cards. There are no community cards or betting rounds.
Dealing of cards in hand.
Cards are dealt alternately on 5 streets.
- 1st street – 5 cards are dealt.
Player must lay out all 5 cards in the boxes
- 2nd street – 3 cards are dealt.
Starting from the 2nd street player must lay out 2 cards in the boxes and discard 1 card.
- 3rd street – 3 cards are dealt.
- 4th street – 3 cards are dealt.
- 5th street – 3 cards are dealt.
Player must lay out all cards in three boxes:
- Front – upper box with 3 cards (the weakest)
Possible combinations: three of a kind, one pair, high card and etc. as for stronger combinations at least 4 cards must be used.
- Middle – middle box with 5 cards (average)
- Back – the lower box with 5 cards (the strongest one)
Rule of boxes: the front box can’t beat middle box, the middle box can’t beat back box. Combinations must be sorted by seniority from bottom in ascending order. Equal combinations are allowed. If this rule is not respected, the hand is considered as fouled and player won’t receive any points.
Confirmation of game start
When at the table are seated at least 2 players, each player must confirm that he is ready for game start. The game will not start untill all players confirm it. To confirm, players must select play in a pop up window.
After the start of the hand on the first street, the player, which is on the left from dealer, is dealt 5 cards. All players can see these cards.
Player must put all 5 cards in three boxes. The games is played entirely open. Players don’t have any undisclosed cards. All cards are laid out in boxes, content of which is available to all participants. Players lay out cards one by one. The process of laying out on the first street is visible to all players.
End of move at 1st Street
Once the player lays out all cards, the “Ready” button is available for him. Until the end of turn, player can shift any of his cards.
After end of move, the next player is dealt 5 cards and so on, until the first street is not completed.
End of move at remaining streets.
Starting from the second street and till all the players have 13 cards laid out, players receive three face down cards and lay two of them out to the boxes. The reaming card is discarded by pressing the button “discard”. By discarding the third card, two others are opened. Player can’t move the cards laid out on previous streets.
Time on turn.
Each player have same amount of time to lay down cards on every street - 2 minutes. Starting with the first street there is a countdown. On the second street player has less time than on the first and etc. If a player is out of time, he will have additional time bank - 3 minutes. If player uses all the time, but still has remaining cards, they will be placed automatically.
If the player is out of time, his card are laid out automatically:
- Cards are laid out in the order they were received, first on bottom line, after that on middle and upper.
- Starting from the second street first two received cards are laid out and the third one is discarded.
If a players has a disconnect with server, "Time Bank" is also launched - 3 minutes. If at the end of all "Time Bank" player will not manage to establish connection with server, his current had will be dealt automatically and counted, the player will be moved to "Sit out" and will not continue the game, except of those cases, where opponent has a right to deal "Fantasy". According to the rules of Chinese Poker "Fantasy" is a continuation of active hand, that is why it will be played and only after player will be moved to "Sit out". Time bank relaunches after the player moves to another table.
Scoring and bonuses.
At the end of hand scores are summed up. Points are awarded at a pairwise comparison of each players’ hand. In each pair respective combinations are compared: highest with highest, average with average and lowest with lowest.
In case of draw on any of the hands (for example both players have equal flash on bottom line) none of the players receives points for this hand.
There are two methods of scoring:
- Method 2-4
Player gets 1 point for each won hand.
Additionally, player gets 1 points if he won 2 out of three hands or all of three hands.
In case of draw none of the players receives the points. But if player wins with two other hands, he receives three points – one for each won and hand and one additional.
- Method 1-6
Player gets 1 point for each won hand.
Additionally, player gets 3 points if he won all of three hands.
if at the end of the hand player made up combination with fail in the order of their strength, than the hand is considered as fouled. In this case all his combinations are considered as lost to others and he doesn’t receive any points but pays a fine in amount of 6 points and bonus points to each of the players.
If two or more players have “foul”, then their hands receive 0 points at comparison stage.
In addition to the points for a win, players are awarded with royalties for the combinations, regardless the results of distribution.
Fouls don’t receive royalties.
Royalties are considered either by Russian or US rules:
Below is the table of calculation:
|Box||Combination||Russian Rules||US Rules|
|four of a kind||8||10|
|Middle||three of a kind||2|
|four of a kind||16||20|
At the OFC table can be available Fantasy mode, which states that player received combination of QQ or more at the upper box and his hand is not fouled. Fantasy means:
- Players hand is extended by one hand
- Dealer button remains at the previous position and cards are dealt in the same way.
- In fantasy mode player receives 14 undisclosed cards. One of the dealt cards must be discarded and the remaining cards are laid out as during the usual hand.
After this all other players continue to play Pineapple and don’t see cards of player until the end of the hand.
There can be several players, who participate in Fantasy mode.
If all the players, except the one, received fantasy than they lay down cards at the same time:
- Players in fantasy mode lay down 14 cards, that are undisclosed.
- Player without fantasy also lays cards which are undisclosed but receives them by the rules of Pineapple, first 5 and after 3.
In some cases "fantasy" can be repeated, if player meets demands during the cards placement. At PokerDom there are two types of "fantasy".
1st type - classic. If player is in a "fantasy" mode, he can receive one time repeat of "fantasy", if he collects three-of-a-kind in upper box or four-of-a-kind in lower box. At this time his overall hand must not be dead.
2nd type - unlimited. If a player is in a "fantasy" mode, he can receive unlimited repeats of "fantasy", if he collects three-of-a-kind in upper box, at least full-house in middle box or at least four-of-a-kind in lower box. At this time his overall hand must not be dead.
In Chinse poker game is provided on points. During the game it is necessary to deposit minimum number of points, for selected table. For example, if minimum number of points is 50, and price of one point - 10 RUB, in this case minimum buy-in will be 500 RUB. During game it is impossible to control the amount of win or loss (difference of points is shown only at the end of the game). But according the rules, impossible to win (and to loose) the amount of points bigger than opponent has.
Player #1 - 10 points
Player #2 - 50 points
1st case - after showdown player #2 won with the difference +25. But his win will be only 10 points (maximum that opponent has)
2nd case - after showdow player #1 won with difference +25. But his win will be only 10 points (maximum that he has at the time of hand)